From 99a025b8772900cf7626df9bc6f91bf9f56c9c83 Mon Sep 17 00:00:00 2001 From: Polina Date: Thu, 2 Jul 2026 19:33:27 +0000 Subject: [PATCH] =?UTF-8?q?=D0=97=D0=B0=D0=B3=D1=80=D1=83=D0=B7=D0=B8?= =?UTF-8?q?=D1=82=D1=8C=20=D1=84=D0=B0=D0=B9=D0=BB=D1=8B=20=D0=B2=20=C2=AB?= =?UTF-8?q?venv/Lib/site-packages/pip/=5Fvendor/rich=C2=BB?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Lib/site-packages/pip/_vendor/rich/bar.py | 93 +++ .../Lib/site-packages/pip/_vendor/rich/box.py | 474 +++++++++++++ .../site-packages/pip/_vendor/rich/cells.py | 174 +++++ .../site-packages/pip/_vendor/rich/color.py | 621 ++++++++++++++++++ .../pip/_vendor/rich/color_triplet.py | 38 ++ 5 files changed, 1400 insertions(+) create mode 100644 venv/Lib/site-packages/pip/_vendor/rich/bar.py create mode 100644 venv/Lib/site-packages/pip/_vendor/rich/box.py create mode 100644 venv/Lib/site-packages/pip/_vendor/rich/cells.py create mode 100644 venv/Lib/site-packages/pip/_vendor/rich/color.py create mode 100644 venv/Lib/site-packages/pip/_vendor/rich/color_triplet.py diff --git a/venv/Lib/site-packages/pip/_vendor/rich/bar.py b/venv/Lib/site-packages/pip/_vendor/rich/bar.py new file mode 100644 index 0000000..022284b --- /dev/null +++ b/venv/Lib/site-packages/pip/_vendor/rich/bar.py @@ -0,0 +1,93 @@ +from typing import Optional, Union + +from .color import Color +from .console import Console, ConsoleOptions, RenderResult +from .jupyter import JupyterMixin +from .measure import Measurement +from .segment import Segment +from .style import Style + +# There are left-aligned characters for 1/8 to 7/8, but +# the right-aligned characters exist only for 1/8 and 4/8. +BEGIN_BLOCK_ELEMENTS = ["█", "█", "█", "▐", "▐", "▐", "▕", "▕"] +END_BLOCK_ELEMENTS = [" ", "▏", "▎", "▍", "▌", "▋", "▊", "▉"] +FULL_BLOCK = "█" + + +class Bar(JupyterMixin): + """Renders a solid block bar. + + Args: + size (float): Value for the end of the bar. + begin (float): Begin point (between 0 and size, inclusive). + end (float): End point (between 0 and size, inclusive). + width (int, optional): Width of the bar, or ``None`` for maximum width. Defaults to None. + color (Union[Color, str], optional): Color of the bar. Defaults to "default". + bgcolor (Union[Color, str], optional): Color of bar background. Defaults to "default". + """ + + def __init__( + self, + size: float, + begin: float, + end: float, + *, + width: Optional[int] = None, + color: Union[Color, str] = "default", + bgcolor: Union[Color, str] = "default", + ): + self.size = size + self.begin = max(begin, 0) + self.end = min(end, size) + self.width = width + self.style = Style(color=color, bgcolor=bgcolor) + + def __repr__(self) -> str: + return f"Bar({self.size}, {self.begin}, {self.end})" + + def __rich_console__( + self, console: Console, options: ConsoleOptions + ) -> RenderResult: + width = min( + self.width if self.width is not None else options.max_width, + options.max_width, + ) + + if self.begin >= self.end: + yield Segment(" " * width, self.style) + yield Segment.line() + return + + prefix_complete_eights = int(width * 8 * self.begin / self.size) + prefix_bar_count = prefix_complete_eights // 8 + prefix_eights_count = prefix_complete_eights % 8 + + body_complete_eights = int(width * 8 * self.end / self.size) + body_bar_count = body_complete_eights // 8 + body_eights_count = body_complete_eights % 8 + + # When start and end fall into the same cell, we ideally should render + # a symbol that's "center-aligned", but there is no good symbol in Unicode. + # In this case, we fall back to right-aligned block symbol for simplicity. + + prefix = " " * prefix_bar_count + if prefix_eights_count: + prefix += BEGIN_BLOCK_ELEMENTS[prefix_eights_count] + + body = FULL_BLOCK * body_bar_count + if body_eights_count: + body += END_BLOCK_ELEMENTS[body_eights_count] + + suffix = " " * (width - len(body)) + + yield Segment(prefix + body[len(prefix) :] + suffix, self.style) + yield Segment.line() + + def __rich_measure__( + self, console: Console, options: ConsoleOptions + ) -> Measurement: + return ( + Measurement(self.width, self.width) + if self.width is not None + else Measurement(4, options.max_width) + ) diff --git a/venv/Lib/site-packages/pip/_vendor/rich/box.py b/venv/Lib/site-packages/pip/_vendor/rich/box.py new file mode 100644 index 0000000..3f330cc --- /dev/null +++ b/venv/Lib/site-packages/pip/_vendor/rich/box.py @@ -0,0 +1,474 @@ +from typing import TYPE_CHECKING, Iterable, List, Literal + + +from ._loop import loop_last + +if TYPE_CHECKING: + from pip._vendor.rich.console import ConsoleOptions + + +class Box: + """Defines characters to render boxes. + + ┌─┬┐ top + │ ││ head + ├─┼┤ head_row + │ ││ mid + ├─┼┤ row + ├─┼┤ foot_row + │ ││ foot + └─┴┘ bottom + + Args: + box (str): Characters making up box. + ascii (bool, optional): True if this box uses ascii characters only. Default is False. + """ + + def __init__(self, box: str, *, ascii: bool = False) -> None: + self._box = box + self.ascii = ascii + line1, line2, line3, line4, line5, line6, line7, line8 = box.splitlines() + # top + self.top_left, self.top, self.top_divider, self.top_right = iter(line1) + # head + self.head_left, _, self.head_vertical, self.head_right = iter(line2) + # head_row + ( + self.head_row_left, + self.head_row_horizontal, + self.head_row_cross, + self.head_row_right, + ) = iter(line3) + + # mid + self.mid_left, _, self.mid_vertical, self.mid_right = iter(line4) + # row + self.row_left, self.row_horizontal, self.row_cross, self.row_right = iter(line5) + # foot_row + ( + self.foot_row_left, + self.foot_row_horizontal, + self.foot_row_cross, + self.foot_row_right, + ) = iter(line6) + # foot + self.foot_left, _, self.foot_vertical, self.foot_right = iter(line7) + # bottom + self.bottom_left, self.bottom, self.bottom_divider, self.bottom_right = iter( + line8 + ) + + def __repr__(self) -> str: + return "Box(...)" + + def __str__(self) -> str: + return self._box + + def substitute(self, options: "ConsoleOptions", safe: bool = True) -> "Box": + """Substitute this box for another if it won't render due to platform issues. + + Args: + options (ConsoleOptions): Console options used in rendering. + safe (bool, optional): Substitute this for another Box if there are known problems + displaying on the platform (currently only relevant on Windows). Default is True. + + Returns: + Box: A different Box or the same Box. + """ + box = self + if options.legacy_windows and safe: + box = LEGACY_WINDOWS_SUBSTITUTIONS.get(box, box) + if options.ascii_only and not box.ascii: + box = ASCII + return box + + def get_plain_headed_box(self) -> "Box": + """If this box uses special characters for the borders of the header, then + return the equivalent box that does not. + + Returns: + Box: The most similar Box that doesn't use header-specific box characters. + If the current Box already satisfies this criterion, then it's returned. + """ + return PLAIN_HEADED_SUBSTITUTIONS.get(self, self) + + def get_top(self, widths: Iterable[int]) -> str: + """Get the top of a simple box. + + Args: + widths (List[int]): Widths of columns. + + Returns: + str: A string of box characters. + """ + + parts: List[str] = [] + append = parts.append + append(self.top_left) + for last, width in loop_last(widths): + append(self.top * width) + if not last: + append(self.top_divider) + append(self.top_right) + return "".join(parts) + + def get_row( + self, + widths: Iterable[int], + level: Literal["head", "row", "foot", "mid"] = "row", + edge: bool = True, + ) -> str: + """Get the top of a simple box. + + Args: + width (List[int]): Widths of columns. + + Returns: + str: A string of box characters. + """ + if level == "head": + left = self.head_row_left + horizontal = self.head_row_horizontal + cross = self.head_row_cross + right = self.head_row_right + elif level == "row": + left = self.row_left + horizontal = self.row_horizontal + cross = self.row_cross + right = self.row_right + elif level == "mid": + left = self.mid_left + horizontal = " " + cross = self.mid_vertical + right = self.mid_right + elif level == "foot": + left = self.foot_row_left + horizontal = self.foot_row_horizontal + cross = self.foot_row_cross + right = self.foot_row_right + else: + raise ValueError("level must be 'head', 'row' or 'foot'") + + parts: List[str] = [] + append = parts.append + if edge: + append(left) + for last, width in loop_last(widths): + append(horizontal * width) + if not last: + append(cross) + if edge: + append(right) + return "".join(parts) + + def get_bottom(self, widths: Iterable[int]) -> str: + """Get the bottom of a simple box. + + Args: + widths (List[int]): Widths of columns. + + Returns: + str: A string of box characters. + """ + + parts: List[str] = [] + append = parts.append + append(self.bottom_left) + for last, width in loop_last(widths): + append(self.bottom * width) + if not last: + append(self.bottom_divider) + append(self.bottom_right) + return "".join(parts) + + +# fmt: off +ASCII: Box = Box( + "+--+\n" + "| ||\n" + "|-+|\n" + "| ||\n" + "|-+|\n" + "|-+|\n" + "| ||\n" + "+--+\n", + ascii=True, +) + +ASCII2: Box = Box( + "+-++\n" + "| ||\n" + "+-++\n" + "| ||\n" + "+-++\n" + "+-++\n" + "| ||\n" + "+-++\n", + ascii=True, +) + +ASCII_DOUBLE_HEAD: Box = Box( + "+-++\n" + "| ||\n" + "+=++\n" + "| ||\n" + "+-++\n" + "+-++\n" + "| ||\n" + "+-++\n", + ascii=True, +) + +SQUARE: Box = Box( + "┌─┬┐\n" + "│ ││\n" + "├─┼┤\n" + "│ ││\n" + "├─┼┤\n" + "├─┼┤\n" + "│ ││\n" + "└─┴┘\n" +) + +SQUARE_DOUBLE_HEAD: Box = Box( + "┌─┬┐\n" + "│ ││\n" + "╞═╪╡\n" + "│ ││\n" + "├─┼┤\n" + "├─┼┤\n" + "│ ││\n" + "└─┴┘\n" +) + +MINIMAL: Box = Box( + " ╷ \n" + " │ \n" + "╶─┼╴\n" + " │ \n" + "╶─┼╴\n" + "╶─┼╴\n" + " │ \n" + " ╵ \n" +) + + +MINIMAL_HEAVY_HEAD: Box = Box( + " ╷ \n" + " │ \n" + "╺━┿╸\n" + " │ \n" + "╶─┼╴\n" + "╶─┼╴\n" + " │ \n" + " ╵ \n" +) + +MINIMAL_DOUBLE_HEAD: Box = Box( + " ╷ \n" + " │ \n" + " ═╪ \n" + " │ \n" + " ─┼ \n" + " ─┼ \n" + " │ \n" + " ╵ \n" +) + + +SIMPLE: Box = Box( + " \n" + " \n" + " ── \n" + " \n" + " \n" + " ── \n" + " \n" + " \n" +) + +SIMPLE_HEAD: Box = Box( + " \n" + " \n" + " ── \n" + " \n" + " \n" + " \n" + " \n" + " \n" +) + + +SIMPLE_HEAVY: Box = Box( + " \n" + " \n" + " ━━ \n" + " \n" + " \n" + " ━━ \n" + " \n" + " \n" +) + + +HORIZONTALS: Box = Box( + " ── \n" + " \n" + " ── \n" + " \n" + " ── \n" + " ── \n" + " \n" + " ── \n" +) + +ROUNDED: Box = Box( + "╭─┬╮\n" + "│ ││\n" + "├─┼┤\n" + "│ ││\n" + "├─┼┤\n" + "├─┼┤\n" + "│ ││\n" + "╰─┴╯\n" +) + +HEAVY: Box = Box( + "┏━┳┓\n" + "┃ ┃┃\n" + "┣━╋┫\n" + "┃ ┃┃\n" + "┣━╋┫\n" + "┣━╋┫\n" + "┃ ┃┃\n" + "┗━┻┛\n" +) + +HEAVY_EDGE: Box = Box( + "┏━┯┓\n" + "┃ │┃\n" + "┠─┼┨\n" + "┃ │┃\n" + "┠─┼┨\n" + "┠─┼┨\n" + "┃ │┃\n" + "┗━┷┛\n" +) + +HEAVY_HEAD: Box = Box( + "┏━┳┓\n" + "┃ ┃┃\n" + "┡━╇┩\n" + "│ ││\n" + "├─┼┤\n" + "├─┼┤\n" + "│ ││\n" + "└─┴┘\n" +) + +DOUBLE: Box = Box( + "╔═╦╗\n" + "║ ║║\n" + "╠═╬╣\n" + "║ ║║\n" + "╠═╬╣\n" + "╠═╬╣\n" + "║ ║║\n" + "╚═╩╝\n" +) + +DOUBLE_EDGE: Box = Box( + "╔═╤╗\n" + "║ │║\n" + "╟─┼╢\n" + "║ │║\n" + "╟─┼╢\n" + "╟─┼╢\n" + "║ │║\n" + "╚═╧╝\n" +) + +MARKDOWN: Box = Box( + " \n" + "| ||\n" + "|-||\n" + "| ||\n" + "|-||\n" + "|-||\n" + "| ||\n" + " \n", + ascii=True, +) +# fmt: on + +# Map Boxes that don't render with raster fonts on to equivalent that do +LEGACY_WINDOWS_SUBSTITUTIONS = { + ROUNDED: SQUARE, + MINIMAL_HEAVY_HEAD: MINIMAL, + SIMPLE_HEAVY: SIMPLE, + HEAVY: SQUARE, + HEAVY_EDGE: SQUARE, + HEAVY_HEAD: SQUARE, +} + +# Map headed boxes to their headerless equivalents +PLAIN_HEADED_SUBSTITUTIONS = { + HEAVY_HEAD: SQUARE, + SQUARE_DOUBLE_HEAD: SQUARE, + MINIMAL_DOUBLE_HEAD: MINIMAL, + MINIMAL_HEAVY_HEAD: MINIMAL, + ASCII_DOUBLE_HEAD: ASCII2, +} + + +if __name__ == "__main__": # pragma: no cover + from pip._vendor.rich.columns import Columns + from pip._vendor.rich.panel import Panel + + from . import box as box + from .console import Console + from .table import Table + from .text import Text + + console = Console(record=True) + + BOXES = [ + "ASCII", + "ASCII2", + "ASCII_DOUBLE_HEAD", + "SQUARE", + "SQUARE_DOUBLE_HEAD", + "MINIMAL", + "MINIMAL_HEAVY_HEAD", + "MINIMAL_DOUBLE_HEAD", + "SIMPLE", + "SIMPLE_HEAD", + "SIMPLE_HEAVY", + "HORIZONTALS", + "ROUNDED", + "HEAVY", + "HEAVY_EDGE", + "HEAVY_HEAD", + "DOUBLE", + "DOUBLE_EDGE", + "MARKDOWN", + ] + + console.print(Panel("[bold green]Box Constants", style="green"), justify="center") + console.print() + + columns = Columns(expand=True, padding=2) + for box_name in sorted(BOXES): + table = Table( + show_footer=True, style="dim", border_style="not dim", expand=True + ) + table.add_column("Header 1", "Footer 1") + table.add_column("Header 2", "Footer 2") + table.add_row("Cell", "Cell") + table.add_row("Cell", "Cell") + table.box = getattr(box, box_name) + table.title = Text(f"box.{box_name}", style="magenta") + columns.add_renderable(table) + console.print(columns) + + # console.save_svg("box.svg") diff --git a/venv/Lib/site-packages/pip/_vendor/rich/cells.py b/venv/Lib/site-packages/pip/_vendor/rich/cells.py new file mode 100644 index 0000000..a854622 --- /dev/null +++ b/venv/Lib/site-packages/pip/_vendor/rich/cells.py @@ -0,0 +1,174 @@ +from __future__ import annotations + +from functools import lru_cache +from typing import Callable + +from ._cell_widths import CELL_WIDTHS + +# Ranges of unicode ordinals that produce a 1-cell wide character +# This is non-exhaustive, but covers most common Western characters +_SINGLE_CELL_UNICODE_RANGES: list[tuple[int, int]] = [ + (0x20, 0x7E), # Latin (excluding non-printable) + (0xA0, 0xAC), + (0xAE, 0x002FF), + (0x00370, 0x00482), # Greek / Cyrillic + (0x02500, 0x025FC), # Box drawing, box elements, geometric shapes + (0x02800, 0x028FF), # Braille +] + +# A set of characters that are a single cell wide +_SINGLE_CELLS = frozenset( + [ + character + for _start, _end in _SINGLE_CELL_UNICODE_RANGES + for character in map(chr, range(_start, _end + 1)) + ] +) + +# When called with a string this will return True if all +# characters are single-cell, otherwise False +_is_single_cell_widths: Callable[[str], bool] = _SINGLE_CELLS.issuperset + + +@lru_cache(4096) +def cached_cell_len(text: str) -> int: + """Get the number of cells required to display text. + + This method always caches, which may use up a lot of memory. It is recommended to use + `cell_len` over this method. + + Args: + text (str): Text to display. + + Returns: + int: Get the number of cells required to display text. + """ + if _is_single_cell_widths(text): + return len(text) + return sum(map(get_character_cell_size, text)) + + +def cell_len(text: str, _cell_len: Callable[[str], int] = cached_cell_len) -> int: + """Get the number of cells required to display text. + + Args: + text (str): Text to display. + + Returns: + int: Get the number of cells required to display text. + """ + if len(text) < 512: + return _cell_len(text) + if _is_single_cell_widths(text): + return len(text) + return sum(map(get_character_cell_size, text)) + + +@lru_cache(maxsize=4096) +def get_character_cell_size(character: str) -> int: + """Get the cell size of a character. + + Args: + character (str): A single character. + + Returns: + int: Number of cells (0, 1 or 2) occupied by that character. + """ + codepoint = ord(character) + _table = CELL_WIDTHS + lower_bound = 0 + upper_bound = len(_table) - 1 + index = (lower_bound + upper_bound) // 2 + while True: + start, end, width = _table[index] + if codepoint < start: + upper_bound = index - 1 + elif codepoint > end: + lower_bound = index + 1 + else: + return 0 if width == -1 else width + if upper_bound < lower_bound: + break + index = (lower_bound + upper_bound) // 2 + return 1 + + +def set_cell_size(text: str, total: int) -> str: + """Set the length of a string to fit within given number of cells.""" + + if _is_single_cell_widths(text): + size = len(text) + if size < total: + return text + " " * (total - size) + return text[:total] + + if total <= 0: + return "" + cell_size = cell_len(text) + if cell_size == total: + return text + if cell_size < total: + return text + " " * (total - cell_size) + + start = 0 + end = len(text) + + # Binary search until we find the right size + while True: + pos = (start + end) // 2 + before = text[: pos + 1] + before_len = cell_len(before) + if before_len == total + 1 and cell_len(before[-1]) == 2: + return before[:-1] + " " + if before_len == total: + return before + if before_len > total: + end = pos + else: + start = pos + + +def chop_cells( + text: str, + width: int, +) -> list[str]: + """Split text into lines such that each line fits within the available (cell) width. + + Args: + text: The text to fold such that it fits in the given width. + width: The width available (number of cells). + + Returns: + A list of strings such that each string in the list has cell width + less than or equal to the available width. + """ + _get_character_cell_size = get_character_cell_size + lines: list[list[str]] = [[]] + + append_new_line = lines.append + append_to_last_line = lines[-1].append + + total_width = 0 + + for character in text: + cell_width = _get_character_cell_size(character) + char_doesnt_fit = total_width + cell_width > width + + if char_doesnt_fit: + append_new_line([character]) + append_to_last_line = lines[-1].append + total_width = cell_width + else: + append_to_last_line(character) + total_width += cell_width + + return ["".join(line) for line in lines] + + +if __name__ == "__main__": # pragma: no cover + print(get_character_cell_size("😽")) + for line in chop_cells("""这是对亚洲语言支持的测试。面对模棱两可的想法,拒绝猜测的诱惑。""", 8): + print(line) + for n in range(80, 1, -1): + print(set_cell_size("""这是对亚洲语言支持的测试。面对模棱两可的想法,拒绝猜测的诱惑。""", n) + "|") + print("x" * n) diff --git a/venv/Lib/site-packages/pip/_vendor/rich/color.py b/venv/Lib/site-packages/pip/_vendor/rich/color.py new file mode 100644 index 0000000..e2c23a6 --- /dev/null +++ b/venv/Lib/site-packages/pip/_vendor/rich/color.py @@ -0,0 +1,621 @@ +import re +import sys +from colorsys import rgb_to_hls +from enum import IntEnum +from functools import lru_cache +from typing import TYPE_CHECKING, NamedTuple, Optional, Tuple + +from ._palettes import EIGHT_BIT_PALETTE, STANDARD_PALETTE, WINDOWS_PALETTE +from .color_triplet import ColorTriplet +from .repr import Result, rich_repr +from .terminal_theme import DEFAULT_TERMINAL_THEME + +if TYPE_CHECKING: # pragma: no cover + from .terminal_theme import TerminalTheme + from .text import Text + + +WINDOWS = sys.platform == "win32" + + +class ColorSystem(IntEnum): + """One of the 3 color system supported by terminals.""" + + STANDARD = 1 + EIGHT_BIT = 2 + TRUECOLOR = 3 + WINDOWS = 4 + + def __repr__(self) -> str: + return f"ColorSystem.{self.name}" + + def __str__(self) -> str: + return repr(self) + + +class ColorType(IntEnum): + """Type of color stored in Color class.""" + + DEFAULT = 0 + STANDARD = 1 + EIGHT_BIT = 2 + TRUECOLOR = 3 + WINDOWS = 4 + + def __repr__(self) -> str: + return f"ColorType.{self.name}" + + +ANSI_COLOR_NAMES = { + "black": 0, + "red": 1, + "green": 2, + "yellow": 3, + "blue": 4, + "magenta": 5, + "cyan": 6, + "white": 7, + "bright_black": 8, + "bright_red": 9, + "bright_green": 10, + "bright_yellow": 11, + "bright_blue": 12, + "bright_magenta": 13, + "bright_cyan": 14, + "bright_white": 15, + "grey0": 16, + "gray0": 16, + "navy_blue": 17, + "dark_blue": 18, + "blue3": 20, + "blue1": 21, + "dark_green": 22, + "deep_sky_blue4": 25, + "dodger_blue3": 26, + "dodger_blue2": 27, + "green4": 28, + "spring_green4": 29, + "turquoise4": 30, + "deep_sky_blue3": 32, + "dodger_blue1": 33, + "green3": 40, + "spring_green3": 41, + "dark_cyan": 36, + "light_sea_green": 37, + "deep_sky_blue2": 38, + "deep_sky_blue1": 39, + "spring_green2": 47, + "cyan3": 43, + "dark_turquoise": 44, + "turquoise2": 45, + "green1": 46, + "spring_green1": 48, + "medium_spring_green": 49, + "cyan2": 50, + "cyan1": 51, + "dark_red": 88, + "deep_pink4": 125, + "purple4": 55, + "purple3": 56, + "blue_violet": 57, + "orange4": 94, + "grey37": 59, + "gray37": 59, + "medium_purple4": 60, + "slate_blue3": 62, + "royal_blue1": 63, + "chartreuse4": 64, + "dark_sea_green4": 71, + "pale_turquoise4": 66, + "steel_blue": 67, + "steel_blue3": 68, + "cornflower_blue": 69, + "chartreuse3": 76, + "cadet_blue": 73, + "sky_blue3": 74, + "steel_blue1": 81, + "pale_green3": 114, + "sea_green3": 78, + "aquamarine3": 79, + "medium_turquoise": 80, + "chartreuse2": 112, + "sea_green2": 83, + "sea_green1": 85, + "aquamarine1": 122, + "dark_slate_gray2": 87, + "dark_magenta": 91, + "dark_violet": 128, + "purple": 129, + "light_pink4": 95, + "plum4": 96, + "medium_purple3": 98, + "slate_blue1": 99, + "yellow4": 106, + "wheat4": 101, + "grey53": 102, + "gray53": 102, + "light_slate_grey": 103, + "light_slate_gray": 103, + "medium_purple": 104, + "light_slate_blue": 105, + "dark_olive_green3": 149, + "dark_sea_green": 108, + "light_sky_blue3": 110, + "sky_blue2": 111, + "dark_sea_green3": 150, + "dark_slate_gray3": 116, + "sky_blue1": 117, + "chartreuse1": 118, + "light_green": 120, + "pale_green1": 156, + "dark_slate_gray1": 123, + "red3": 160, + "medium_violet_red": 126, + "magenta3": 164, + "dark_orange3": 166, + "indian_red": 167, + "hot_pink3": 168, + "medium_orchid3": 133, + "medium_orchid": 134, + "medium_purple2": 140, + "dark_goldenrod": 136, + "light_salmon3": 173, + "rosy_brown": 138, + "grey63": 139, + "gray63": 139, + "medium_purple1": 141, + "gold3": 178, + "dark_khaki": 143, + "navajo_white3": 144, + "grey69": 145, + "gray69": 145, + "light_steel_blue3": 146, + "light_steel_blue": 147, + "yellow3": 184, + "dark_sea_green2": 157, + "light_cyan3": 152, + "light_sky_blue1": 153, + "green_yellow": 154, + "dark_olive_green2": 155, + "dark_sea_green1": 193, + "pale_turquoise1": 159, + "deep_pink3": 162, + "magenta2": 200, + "hot_pink2": 169, + "orchid": 170, + "medium_orchid1": 207, + "orange3": 172, + "light_pink3": 174, + "pink3": 175, + "plum3": 176, + "violet": 177, + "light_goldenrod3": 179, + "tan": 180, + "misty_rose3": 181, + "thistle3": 182, + "plum2": 183, + "khaki3": 185, + "light_goldenrod2": 222, + "light_yellow3": 187, + "grey84": 188, + "gray84": 188, + "light_steel_blue1": 189, + "yellow2": 190, + "dark_olive_green1": 192, + "honeydew2": 194, + "light_cyan1": 195, + "red1": 196, + "deep_pink2": 197, + "deep_pink1": 199, + "magenta1": 201, + "orange_red1": 202, + "indian_red1": 204, + "hot_pink": 206, + "dark_orange": 208, + "salmon1": 209, + "light_coral": 210, + "pale_violet_red1": 211, + "orchid2": 212, + "orchid1": 213, + "orange1": 214, + "sandy_brown": 215, + "light_salmon1": 216, + "light_pink1": 217, + "pink1": 218, + "plum1": 219, + "gold1": 220, + "navajo_white1": 223, + "misty_rose1": 224, + "thistle1": 225, + "yellow1": 226, + "light_goldenrod1": 227, + "khaki1": 228, + "wheat1": 229, + "cornsilk1": 230, + "grey100": 231, + "gray100": 231, + "grey3": 232, + "gray3": 232, + "grey7": 233, + "gray7": 233, + "grey11": 234, + "gray11": 234, + "grey15": 235, + "gray15": 235, + "grey19": 236, + "gray19": 236, + "grey23": 237, + "gray23": 237, + "grey27": 238, + "gray27": 238, + "grey30": 239, + "gray30": 239, + "grey35": 240, + "gray35": 240, + "grey39": 241, + "gray39": 241, + "grey42": 242, + "gray42": 242, + "grey46": 243, + "gray46": 243, + "grey50": 244, + "gray50": 244, + "grey54": 245, + "gray54": 245, + "grey58": 246, + "gray58": 246, + "grey62": 247, + "gray62": 247, + "grey66": 248, + "gray66": 248, + "grey70": 249, + "gray70": 249, + "grey74": 250, + "gray74": 250, + "grey78": 251, + "gray78": 251, + "grey82": 252, + "gray82": 252, + "grey85": 253, + "gray85": 253, + "grey89": 254, + "gray89": 254, + "grey93": 255, + "gray93": 255, +} + + +class ColorParseError(Exception): + """The color could not be parsed.""" + + +RE_COLOR = re.compile( + r"""^ +\#([0-9a-f]{6})$| +color\(([0-9]{1,3})\)$| +rgb\(([\d\s,]+)\)$ +""", + re.VERBOSE, +) + + +@rich_repr +class Color(NamedTuple): + """Terminal color definition.""" + + name: str + """The name of the color (typically the input to Color.parse).""" + type: ColorType + """The type of the color.""" + number: Optional[int] = None + """The color number, if a standard color, or None.""" + triplet: Optional[ColorTriplet] = None + """A triplet of color components, if an RGB color.""" + + def __rich__(self) -> "Text": + """Displays the actual color if Rich printed.""" + from .style import Style + from .text import Text + + return Text.assemble( + f"", + ) + + def __rich_repr__(self) -> Result: + yield self.name + yield self.type + yield "number", self.number, None + yield "triplet", self.triplet, None + + @property + def system(self) -> ColorSystem: + """Get the native color system for this color.""" + if self.type == ColorType.DEFAULT: + return ColorSystem.STANDARD + return ColorSystem(int(self.type)) + + @property + def is_system_defined(self) -> bool: + """Check if the color is ultimately defined by the system.""" + return self.system not in (ColorSystem.EIGHT_BIT, ColorSystem.TRUECOLOR) + + @property + def is_default(self) -> bool: + """Check if the color is a default color.""" + return self.type == ColorType.DEFAULT + + def get_truecolor( + self, theme: Optional["TerminalTheme"] = None, foreground: bool = True + ) -> ColorTriplet: + """Get an equivalent color triplet for this color. + + Args: + theme (TerminalTheme, optional): Optional terminal theme, or None to use default. Defaults to None. + foreground (bool, optional): True for a foreground color, or False for background. Defaults to True. + + Returns: + ColorTriplet: A color triplet containing RGB components. + """ + + if theme is None: + theme = DEFAULT_TERMINAL_THEME + if self.type == ColorType.TRUECOLOR: + assert self.triplet is not None + return self.triplet + elif self.type == ColorType.EIGHT_BIT: + assert self.number is not None + return EIGHT_BIT_PALETTE[self.number] + elif self.type == ColorType.STANDARD: + assert self.number is not None + return theme.ansi_colors[self.number] + elif self.type == ColorType.WINDOWS: + assert self.number is not None + return WINDOWS_PALETTE[self.number] + else: # self.type == ColorType.DEFAULT: + assert self.number is None + return theme.foreground_color if foreground else theme.background_color + + @classmethod + def from_ansi(cls, number: int) -> "Color": + """Create a Color number from it's 8-bit ansi number. + + Args: + number (int): A number between 0-255 inclusive. + + Returns: + Color: A new Color instance. + """ + return cls( + name=f"color({number})", + type=(ColorType.STANDARD if number < 16 else ColorType.EIGHT_BIT), + number=number, + ) + + @classmethod + def from_triplet(cls, triplet: "ColorTriplet") -> "Color": + """Create a truecolor RGB color from a triplet of values. + + Args: + triplet (ColorTriplet): A color triplet containing red, green and blue components. + + Returns: + Color: A new color object. + """ + return cls(name=triplet.hex, type=ColorType.TRUECOLOR, triplet=triplet) + + @classmethod + def from_rgb(cls, red: float, green: float, blue: float) -> "Color": + """Create a truecolor from three color components in the range(0->255). + + Args: + red (float): Red component in range 0-255. + green (float): Green component in range 0-255. + blue (float): Blue component in range 0-255. + + Returns: + Color: A new color object. + """ + return cls.from_triplet(ColorTriplet(int(red), int(green), int(blue))) + + @classmethod + def default(cls) -> "Color": + """Get a Color instance representing the default color. + + Returns: + Color: Default color. + """ + return cls(name="default", type=ColorType.DEFAULT) + + @classmethod + @lru_cache(maxsize=1024) + def parse(cls, color: str) -> "Color": + """Parse a color definition.""" + original_color = color + color = color.lower().strip() + + if color == "default": + return cls(color, type=ColorType.DEFAULT) + + color_number = ANSI_COLOR_NAMES.get(color) + if color_number is not None: + return cls( + color, + type=(ColorType.STANDARD if color_number < 16 else ColorType.EIGHT_BIT), + number=color_number, + ) + + color_match = RE_COLOR.match(color) + if color_match is None: + raise ColorParseError(f"{original_color!r} is not a valid color") + + color_24, color_8, color_rgb = color_match.groups() + if color_24: + triplet = ColorTriplet( + int(color_24[0:2], 16), int(color_24[2:4], 16), int(color_24[4:6], 16) + ) + return cls(color, ColorType.TRUECOLOR, triplet=triplet) + + elif color_8: + number = int(color_8) + if number > 255: + raise ColorParseError(f"color number must be <= 255 in {color!r}") + return cls( + color, + type=(ColorType.STANDARD if number < 16 else ColorType.EIGHT_BIT), + number=number, + ) + + else: # color_rgb: + components = color_rgb.split(",") + if len(components) != 3: + raise ColorParseError( + f"expected three components in {original_color!r}" + ) + red, green, blue = components + triplet = ColorTriplet(int(red), int(green), int(blue)) + if not all(component <= 255 for component in triplet): + raise ColorParseError( + f"color components must be <= 255 in {original_color!r}" + ) + return cls(color, ColorType.TRUECOLOR, triplet=triplet) + + @lru_cache(maxsize=1024) + def get_ansi_codes(self, foreground: bool = True) -> Tuple[str, ...]: + """Get the ANSI escape codes for this color.""" + _type = self.type + if _type == ColorType.DEFAULT: + return ("39" if foreground else "49",) + + elif _type == ColorType.WINDOWS: + number = self.number + assert number is not None + fore, back = (30, 40) if number < 8 else (82, 92) + return (str(fore + number if foreground else back + number),) + + elif _type == ColorType.STANDARD: + number = self.number + assert number is not None + fore, back = (30, 40) if number < 8 else (82, 92) + return (str(fore + number if foreground else back + number),) + + elif _type == ColorType.EIGHT_BIT: + assert self.number is not None + return ("38" if foreground else "48", "5", str(self.number)) + + else: # self.standard == ColorStandard.TRUECOLOR: + assert self.triplet is not None + red, green, blue = self.triplet + return ("38" if foreground else "48", "2", str(red), str(green), str(blue)) + + @lru_cache(maxsize=1024) + def downgrade(self, system: ColorSystem) -> "Color": + """Downgrade a color system to a system with fewer colors.""" + + if self.type in (ColorType.DEFAULT, system): + return self + # Convert to 8-bit color from truecolor color + if system == ColorSystem.EIGHT_BIT and self.system == ColorSystem.TRUECOLOR: + assert self.triplet is not None + _h, l, s = rgb_to_hls(*self.triplet.normalized) + # If saturation is under 15% assume it is grayscale + if s < 0.15: + gray = round(l * 25.0) + if gray == 0: + color_number = 16 + elif gray == 25: + color_number = 231 + else: + color_number = 231 + gray + return Color(self.name, ColorType.EIGHT_BIT, number=color_number) + + red, green, blue = self.triplet + six_red = red / 95 if red < 95 else 1 + (red - 95) / 40 + six_green = green / 95 if green < 95 else 1 + (green - 95) / 40 + six_blue = blue / 95 if blue < 95 else 1 + (blue - 95) / 40 + + color_number = ( + 16 + 36 * round(six_red) + 6 * round(six_green) + round(six_blue) + ) + return Color(self.name, ColorType.EIGHT_BIT, number=color_number) + + # Convert to standard from truecolor or 8-bit + elif system == ColorSystem.STANDARD: + if self.system == ColorSystem.TRUECOLOR: + assert self.triplet is not None + triplet = self.triplet + else: # self.system == ColorSystem.EIGHT_BIT + assert self.number is not None + triplet = ColorTriplet(*EIGHT_BIT_PALETTE[self.number]) + + color_number = STANDARD_PALETTE.match(triplet) + return Color(self.name, ColorType.STANDARD, number=color_number) + + elif system == ColorSystem.WINDOWS: + if self.system == ColorSystem.TRUECOLOR: + assert self.triplet is not None + triplet = self.triplet + else: # self.system == ColorSystem.EIGHT_BIT + assert self.number is not None + if self.number < 16: + return Color(self.name, ColorType.WINDOWS, number=self.number) + triplet = ColorTriplet(*EIGHT_BIT_PALETTE[self.number]) + + color_number = WINDOWS_PALETTE.match(triplet) + return Color(self.name, ColorType.WINDOWS, number=color_number) + + return self + + +def parse_rgb_hex(hex_color: str) -> ColorTriplet: + """Parse six hex characters in to RGB triplet.""" + assert len(hex_color) == 6, "must be 6 characters" + color = ColorTriplet( + int(hex_color[0:2], 16), int(hex_color[2:4], 16), int(hex_color[4:6], 16) + ) + return color + + +def blend_rgb( + color1: ColorTriplet, color2: ColorTriplet, cross_fade: float = 0.5 +) -> ColorTriplet: + """Blend one RGB color in to another.""" + r1, g1, b1 = color1 + r2, g2, b2 = color2 + new_color = ColorTriplet( + int(r1 + (r2 - r1) * cross_fade), + int(g1 + (g2 - g1) * cross_fade), + int(b1 + (b2 - b1) * cross_fade), + ) + return new_color + + +if __name__ == "__main__": # pragma: no cover + from .console import Console + from .table import Table + from .text import Text + + console = Console() + + table = Table(show_footer=False, show_edge=True) + table.add_column("Color", width=10, overflow="ellipsis") + table.add_column("Number", justify="right", style="yellow") + table.add_column("Name", style="green") + table.add_column("Hex", style="blue") + table.add_column("RGB", style="magenta") + + colors = sorted((v, k) for k, v in ANSI_COLOR_NAMES.items()) + for color_number, name in colors: + if "grey" in name: + continue + color_cell = Text(" " * 10, style=f"on {name}") + if color_number < 16: + table.add_row(color_cell, f"{color_number}", Text(f'"{name}"')) + else: + color = EIGHT_BIT_PALETTE[color_number] # type: ignore[has-type] + table.add_row( + color_cell, str(color_number), Text(f'"{name}"'), color.hex, color.rgb + ) + + console.print(table) diff --git a/venv/Lib/site-packages/pip/_vendor/rich/color_triplet.py b/venv/Lib/site-packages/pip/_vendor/rich/color_triplet.py new file mode 100644 index 0000000..02cab32 --- /dev/null +++ b/venv/Lib/site-packages/pip/_vendor/rich/color_triplet.py @@ -0,0 +1,38 @@ +from typing import NamedTuple, Tuple + + +class ColorTriplet(NamedTuple): + """The red, green, and blue components of a color.""" + + red: int + """Red component in 0 to 255 range.""" + green: int + """Green component in 0 to 255 range.""" + blue: int + """Blue component in 0 to 255 range.""" + + @property + def hex(self) -> str: + """get the color triplet in CSS style.""" + red, green, blue = self + return f"#{red:02x}{green:02x}{blue:02x}" + + @property + def rgb(self) -> str: + """The color in RGB format. + + Returns: + str: An rgb color, e.g. ``"rgb(100,23,255)"``. + """ + red, green, blue = self + return f"rgb({red},{green},{blue})" + + @property + def normalized(self) -> Tuple[float, float, float]: + """Convert components into floats between 0 and 1. + + Returns: + Tuple[float, float, float]: A tuple of three normalized colour components. + """ + red, green, blue = self + return red / 255.0, green / 255.0, blue / 255.0