Загрузить файлы в «venv/Lib/site-packages/pip/_vendor/rich»
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1016
venv/Lib/site-packages/pip/_vendor/rich/pretty.py
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1016
venv/Lib/site-packages/pip/_vendor/rich/pretty.py
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1715
venv/Lib/site-packages/pip/_vendor/rich/progress.py
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venv/Lib/site-packages/pip/_vendor/rich/progress.py
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venv/Lib/site-packages/pip/_vendor/rich/progress_bar.py
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venv/Lib/site-packages/pip/_vendor/rich/progress_bar.py
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import math
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from functools import lru_cache
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from time import monotonic
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from typing import Iterable, List, Optional
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from .color import Color, blend_rgb
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from .color_triplet import ColorTriplet
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from .console import Console, ConsoleOptions, RenderResult
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from .jupyter import JupyterMixin
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from .measure import Measurement
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from .segment import Segment
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from .style import Style, StyleType
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# Number of characters before 'pulse' animation repeats
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PULSE_SIZE = 20
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class ProgressBar(JupyterMixin):
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"""Renders a (progress) bar. Used by rich.progress.
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Args:
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total (float, optional): Number of steps in the bar. Defaults to 100. Set to None to render a pulsing animation.
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completed (float, optional): Number of steps completed. Defaults to 0.
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width (int, optional): Width of the bar, or ``None`` for maximum width. Defaults to None.
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pulse (bool, optional): Enable pulse effect. Defaults to False. Will pulse if a None total was passed.
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style (StyleType, optional): Style for the bar background. Defaults to "bar.back".
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complete_style (StyleType, optional): Style for the completed bar. Defaults to "bar.complete".
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finished_style (StyleType, optional): Style for a finished bar. Defaults to "bar.finished".
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pulse_style (StyleType, optional): Style for pulsing bars. Defaults to "bar.pulse".
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animation_time (Optional[float], optional): Time in seconds to use for animation, or None to use system time.
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"""
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def __init__(
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self,
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total: Optional[float] = 100.0,
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completed: float = 0,
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width: Optional[int] = None,
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pulse: bool = False,
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style: StyleType = "bar.back",
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complete_style: StyleType = "bar.complete",
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finished_style: StyleType = "bar.finished",
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pulse_style: StyleType = "bar.pulse",
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animation_time: Optional[float] = None,
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):
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self.total = total
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self.completed = completed
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self.width = width
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self.pulse = pulse
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self.style = style
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self.complete_style = complete_style
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self.finished_style = finished_style
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self.pulse_style = pulse_style
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self.animation_time = animation_time
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self._pulse_segments: Optional[List[Segment]] = None
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def __repr__(self) -> str:
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return f"<Bar {self.completed!r} of {self.total!r}>"
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@property
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def percentage_completed(self) -> Optional[float]:
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"""Calculate percentage complete."""
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if self.total is None:
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return None
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completed = (self.completed / self.total) * 100.0
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completed = min(100, max(0.0, completed))
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return completed
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@lru_cache(maxsize=16)
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def _get_pulse_segments(
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self,
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fore_style: Style,
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back_style: Style,
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color_system: str,
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no_color: bool,
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ascii: bool = False,
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) -> List[Segment]:
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"""Get a list of segments to render a pulse animation.
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Returns:
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List[Segment]: A list of segments, one segment per character.
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"""
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bar = "-" if ascii else "━"
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segments: List[Segment] = []
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if color_system not in ("standard", "eight_bit", "truecolor") or no_color:
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segments += [Segment(bar, fore_style)] * (PULSE_SIZE // 2)
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segments += [Segment(" " if no_color else bar, back_style)] * (
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PULSE_SIZE - (PULSE_SIZE // 2)
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)
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return segments
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append = segments.append
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fore_color = (
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fore_style.color.get_truecolor()
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if fore_style.color
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else ColorTriplet(255, 0, 255)
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)
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back_color = (
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back_style.color.get_truecolor()
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if back_style.color
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else ColorTriplet(0, 0, 0)
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)
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cos = math.cos
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pi = math.pi
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_Segment = Segment
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_Style = Style
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from_triplet = Color.from_triplet
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for index in range(PULSE_SIZE):
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position = index / PULSE_SIZE
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fade = 0.5 + cos(position * pi * 2) / 2.0
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color = blend_rgb(fore_color, back_color, cross_fade=fade)
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append(_Segment(bar, _Style(color=from_triplet(color))))
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return segments
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def update(self, completed: float, total: Optional[float] = None) -> None:
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"""Update progress with new values.
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Args:
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completed (float): Number of steps completed.
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total (float, optional): Total number of steps, or ``None`` to not change. Defaults to None.
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"""
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self.completed = completed
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self.total = total if total is not None else self.total
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def _render_pulse(
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self, console: Console, width: int, ascii: bool = False
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) -> Iterable[Segment]:
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"""Renders the pulse animation.
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Args:
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console (Console): Console instance.
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width (int): Width in characters of pulse animation.
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Returns:
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RenderResult: [description]
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Yields:
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Iterator[Segment]: Segments to render pulse
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"""
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fore_style = console.get_style(self.pulse_style, default="white")
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back_style = console.get_style(self.style, default="black")
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pulse_segments = self._get_pulse_segments(
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fore_style, back_style, console.color_system, console.no_color, ascii=ascii
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)
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segment_count = len(pulse_segments)
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current_time = (
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monotonic() if self.animation_time is None else self.animation_time
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)
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segments = pulse_segments * (int(width / segment_count) + 2)
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offset = int(-current_time * 15) % segment_count
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segments = segments[offset : offset + width]
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yield from segments
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def __rich_console__(
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self, console: Console, options: ConsoleOptions
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) -> RenderResult:
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width = min(self.width or options.max_width, options.max_width)
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ascii = options.legacy_windows or options.ascii_only
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should_pulse = self.pulse or self.total is None
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if should_pulse:
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yield from self._render_pulse(console, width, ascii=ascii)
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return
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completed: Optional[float] = (
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min(self.total, max(0, self.completed)) if self.total is not None else None
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)
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bar = "-" if ascii else "━"
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half_bar_right = " " if ascii else "╸"
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half_bar_left = " " if ascii else "╺"
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complete_halves = (
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int(width * 2 * completed / self.total)
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if self.total and completed is not None
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else width * 2
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)
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bar_count = complete_halves // 2
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half_bar_count = complete_halves % 2
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style = console.get_style(self.style)
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is_finished = self.total is None or self.completed >= self.total
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complete_style = console.get_style(
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self.finished_style if is_finished else self.complete_style
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)
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_Segment = Segment
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if bar_count:
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yield _Segment(bar * bar_count, complete_style)
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if half_bar_count:
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yield _Segment(half_bar_right * half_bar_count, complete_style)
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if not console.no_color:
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remaining_bars = width - bar_count - half_bar_count
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if remaining_bars and console.color_system is not None:
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if not half_bar_count and bar_count:
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yield _Segment(half_bar_left, style)
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remaining_bars -= 1
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if remaining_bars:
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yield _Segment(bar * remaining_bars, style)
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def __rich_measure__(
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self, console: Console, options: ConsoleOptions
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) -> Measurement:
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return (
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Measurement(self.width, self.width)
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if self.width is not None
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else Measurement(4, options.max_width)
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)
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if __name__ == "__main__": # pragma: no cover
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console = Console()
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bar = ProgressBar(width=50, total=100)
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import time
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console.show_cursor(False)
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for n in range(0, 101, 1):
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bar.update(n)
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console.print(bar)
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console.file.write("\r")
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time.sleep(0.05)
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console.show_cursor(True)
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console.print()
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400
venv/Lib/site-packages/pip/_vendor/rich/prompt.py
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400
venv/Lib/site-packages/pip/_vendor/rich/prompt.py
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from typing import Any, Generic, List, Optional, TextIO, TypeVar, Union, overload
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from . import get_console
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from .console import Console
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from .text import Text, TextType
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PromptType = TypeVar("PromptType")
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DefaultType = TypeVar("DefaultType")
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class PromptError(Exception):
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"""Exception base class for prompt related errors."""
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class InvalidResponse(PromptError):
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"""Exception to indicate a response was invalid. Raise this within process_response() to indicate an error
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and provide an error message.
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Args:
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message (Union[str, Text]): Error message.
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"""
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def __init__(self, message: TextType) -> None:
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self.message = message
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def __rich__(self) -> TextType:
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return self.message
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class PromptBase(Generic[PromptType]):
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"""Ask the user for input until a valid response is received. This is the base class, see one of
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the concrete classes for examples.
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Args:
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prompt (TextType, optional): Prompt text. Defaults to "".
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console (Console, optional): A Console instance or None to use global console. Defaults to None.
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password (bool, optional): Enable password input. Defaults to False.
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choices (List[str], optional): A list of valid choices. Defaults to None.
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case_sensitive (bool, optional): Matching of choices should be case-sensitive. Defaults to True.
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show_default (bool, optional): Show default in prompt. Defaults to True.
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show_choices (bool, optional): Show choices in prompt. Defaults to True.
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"""
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response_type: type = str
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validate_error_message = "[prompt.invalid]Please enter a valid value"
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illegal_choice_message = (
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"[prompt.invalid.choice]Please select one of the available options"
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)
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prompt_suffix = ": "
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choices: Optional[List[str]] = None
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def __init__(
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|
self,
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prompt: TextType = "",
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*,
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|
console: Optional[Console] = None,
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|
password: bool = False,
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choices: Optional[List[str]] = None,
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case_sensitive: bool = True,
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|
show_default: bool = True,
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|
show_choices: bool = True,
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) -> None:
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self.console = console or get_console()
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|
self.prompt = (
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|
Text.from_markup(prompt, style="prompt")
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|
if isinstance(prompt, str)
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else prompt
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)
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self.password = password
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|
if choices is not None:
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|
self.choices = choices
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self.case_sensitive = case_sensitive
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|
self.show_default = show_default
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|
self.show_choices = show_choices
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|
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|
@classmethod
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|
@overload
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|
def ask(
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|
cls,
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|
prompt: TextType = "",
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|
*,
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|
console: Optional[Console] = None,
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||||||
|
password: bool = False,
|
||||||
|
choices: Optional[List[str]] = None,
|
||||||
|
case_sensitive: bool = True,
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||||||
|
show_default: bool = True,
|
||||||
|
show_choices: bool = True,
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||||||
|
default: DefaultType,
|
||||||
|
stream: Optional[TextIO] = None,
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||||||
|
) -> Union[DefaultType, PromptType]:
|
||||||
|
...
|
||||||
|
|
||||||
|
@classmethod
|
||||||
|
@overload
|
||||||
|
def ask(
|
||||||
|
cls,
|
||||||
|
prompt: TextType = "",
|
||||||
|
*,
|
||||||
|
console: Optional[Console] = None,
|
||||||
|
password: bool = False,
|
||||||
|
choices: Optional[List[str]] = None,
|
||||||
|
case_sensitive: bool = True,
|
||||||
|
show_default: bool = True,
|
||||||
|
show_choices: bool = True,
|
||||||
|
stream: Optional[TextIO] = None,
|
||||||
|
) -> PromptType:
|
||||||
|
...
|
||||||
|
|
||||||
|
@classmethod
|
||||||
|
def ask(
|
||||||
|
cls,
|
||||||
|
prompt: TextType = "",
|
||||||
|
*,
|
||||||
|
console: Optional[Console] = None,
|
||||||
|
password: bool = False,
|
||||||
|
choices: Optional[List[str]] = None,
|
||||||
|
case_sensitive: bool = True,
|
||||||
|
show_default: bool = True,
|
||||||
|
show_choices: bool = True,
|
||||||
|
default: Any = ...,
|
||||||
|
stream: Optional[TextIO] = None,
|
||||||
|
) -> Any:
|
||||||
|
"""Shortcut to construct and run a prompt loop and return the result.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
>>> filename = Prompt.ask("Enter a filename")
|
||||||
|
|
||||||
|
Args:
|
||||||
|
prompt (TextType, optional): Prompt text. Defaults to "".
|
||||||
|
console (Console, optional): A Console instance or None to use global console. Defaults to None.
|
||||||
|
password (bool, optional): Enable password input. Defaults to False.
|
||||||
|
choices (List[str], optional): A list of valid choices. Defaults to None.
|
||||||
|
case_sensitive (bool, optional): Matching of choices should be case-sensitive. Defaults to True.
|
||||||
|
show_default (bool, optional): Show default in prompt. Defaults to True.
|
||||||
|
show_choices (bool, optional): Show choices in prompt. Defaults to True.
|
||||||
|
stream (TextIO, optional): Optional text file open for reading to get input. Defaults to None.
|
||||||
|
"""
|
||||||
|
_prompt = cls(
|
||||||
|
prompt,
|
||||||
|
console=console,
|
||||||
|
password=password,
|
||||||
|
choices=choices,
|
||||||
|
case_sensitive=case_sensitive,
|
||||||
|
show_default=show_default,
|
||||||
|
show_choices=show_choices,
|
||||||
|
)
|
||||||
|
return _prompt(default=default, stream=stream)
|
||||||
|
|
||||||
|
def render_default(self, default: DefaultType) -> Text:
|
||||||
|
"""Turn the supplied default in to a Text instance.
|
||||||
|
|
||||||
|
Args:
|
||||||
|
default (DefaultType): Default value.
|
||||||
|
|
||||||
|
Returns:
|
||||||
|
Text: Text containing rendering of default value.
|
||||||
|
"""
|
||||||
|
return Text(f"({default})", "prompt.default")
|
||||||
|
|
||||||
|
def make_prompt(self, default: DefaultType) -> Text:
|
||||||
|
"""Make prompt text.
|
||||||
|
|
||||||
|
Args:
|
||||||
|
default (DefaultType): Default value.
|
||||||
|
|
||||||
|
Returns:
|
||||||
|
Text: Text to display in prompt.
|
||||||
|
"""
|
||||||
|
prompt = self.prompt.copy()
|
||||||
|
prompt.end = ""
|
||||||
|
|
||||||
|
if self.show_choices and self.choices:
|
||||||
|
_choices = "/".join(self.choices)
|
||||||
|
choices = f"[{_choices}]"
|
||||||
|
prompt.append(" ")
|
||||||
|
prompt.append(choices, "prompt.choices")
|
||||||
|
|
||||||
|
if (
|
||||||
|
default != ...
|
||||||
|
and self.show_default
|
||||||
|
and isinstance(default, (str, self.response_type))
|
||||||
|
):
|
||||||
|
prompt.append(" ")
|
||||||
|
_default = self.render_default(default)
|
||||||
|
prompt.append(_default)
|
||||||
|
|
||||||
|
prompt.append(self.prompt_suffix)
|
||||||
|
|
||||||
|
return prompt
|
||||||
|
|
||||||
|
@classmethod
|
||||||
|
def get_input(
|
||||||
|
cls,
|
||||||
|
console: Console,
|
||||||
|
prompt: TextType,
|
||||||
|
password: bool,
|
||||||
|
stream: Optional[TextIO] = None,
|
||||||
|
) -> str:
|
||||||
|
"""Get input from user.
|
||||||
|
|
||||||
|
Args:
|
||||||
|
console (Console): Console instance.
|
||||||
|
prompt (TextType): Prompt text.
|
||||||
|
password (bool): Enable password entry.
|
||||||
|
|
||||||
|
Returns:
|
||||||
|
str: String from user.
|
||||||
|
"""
|
||||||
|
return console.input(prompt, password=password, stream=stream)
|
||||||
|
|
||||||
|
def check_choice(self, value: str) -> bool:
|
||||||
|
"""Check value is in the list of valid choices.
|
||||||
|
|
||||||
|
Args:
|
||||||
|
value (str): Value entered by user.
|
||||||
|
|
||||||
|
Returns:
|
||||||
|
bool: True if choice was valid, otherwise False.
|
||||||
|
"""
|
||||||
|
assert self.choices is not None
|
||||||
|
if self.case_sensitive:
|
||||||
|
return value.strip() in self.choices
|
||||||
|
return value.strip().lower() in [choice.lower() for choice in self.choices]
|
||||||
|
|
||||||
|
def process_response(self, value: str) -> PromptType:
|
||||||
|
"""Process response from user, convert to prompt type.
|
||||||
|
|
||||||
|
Args:
|
||||||
|
value (str): String typed by user.
|
||||||
|
|
||||||
|
Raises:
|
||||||
|
InvalidResponse: If ``value`` is invalid.
|
||||||
|
|
||||||
|
Returns:
|
||||||
|
PromptType: The value to be returned from ask method.
|
||||||
|
"""
|
||||||
|
value = value.strip()
|
||||||
|
try:
|
||||||
|
return_value: PromptType = self.response_type(value)
|
||||||
|
except ValueError:
|
||||||
|
raise InvalidResponse(self.validate_error_message)
|
||||||
|
|
||||||
|
if self.choices is not None:
|
||||||
|
if not self.check_choice(value):
|
||||||
|
raise InvalidResponse(self.illegal_choice_message)
|
||||||
|
|
||||||
|
if not self.case_sensitive:
|
||||||
|
# return the original choice, not the lower case version
|
||||||
|
return_value = self.response_type(
|
||||||
|
self.choices[
|
||||||
|
[choice.lower() for choice in self.choices].index(value.lower())
|
||||||
|
]
|
||||||
|
)
|
||||||
|
return return_value
|
||||||
|
|
||||||
|
def on_validate_error(self, value: str, error: InvalidResponse) -> None:
|
||||||
|
"""Called to handle validation error.
|
||||||
|
|
||||||
|
Args:
|
||||||
|
value (str): String entered by user.
|
||||||
|
error (InvalidResponse): Exception instance the initiated the error.
|
||||||
|
"""
|
||||||
|
self.console.print(error)
|
||||||
|
|
||||||
|
def pre_prompt(self) -> None:
|
||||||
|
"""Hook to display something before the prompt."""
|
||||||
|
|
||||||
|
@overload
|
||||||
|
def __call__(self, *, stream: Optional[TextIO] = None) -> PromptType:
|
||||||
|
...
|
||||||
|
|
||||||
|
@overload
|
||||||
|
def __call__(
|
||||||
|
self, *, default: DefaultType, stream: Optional[TextIO] = None
|
||||||
|
) -> Union[PromptType, DefaultType]:
|
||||||
|
...
|
||||||
|
|
||||||
|
def __call__(self, *, default: Any = ..., stream: Optional[TextIO] = None) -> Any:
|
||||||
|
"""Run the prompt loop.
|
||||||
|
|
||||||
|
Args:
|
||||||
|
default (Any, optional): Optional default value.
|
||||||
|
|
||||||
|
Returns:
|
||||||
|
PromptType: Processed value.
|
||||||
|
"""
|
||||||
|
while True:
|
||||||
|
self.pre_prompt()
|
||||||
|
prompt = self.make_prompt(default)
|
||||||
|
value = self.get_input(self.console, prompt, self.password, stream=stream)
|
||||||
|
if value == "" and default != ...:
|
||||||
|
return default
|
||||||
|
try:
|
||||||
|
return_value = self.process_response(value)
|
||||||
|
except InvalidResponse as error:
|
||||||
|
self.on_validate_error(value, error)
|
||||||
|
continue
|
||||||
|
else:
|
||||||
|
return return_value
|
||||||
|
|
||||||
|
|
||||||
|
class Prompt(PromptBase[str]):
|
||||||
|
"""A prompt that returns a str.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
>>> name = Prompt.ask("Enter your name")
|
||||||
|
|
||||||
|
|
||||||
|
"""
|
||||||
|
|
||||||
|
response_type = str
|
||||||
|
|
||||||
|
|
||||||
|
class IntPrompt(PromptBase[int]):
|
||||||
|
"""A prompt that returns an integer.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
>>> burrito_count = IntPrompt.ask("How many burritos do you want to order")
|
||||||
|
|
||||||
|
"""
|
||||||
|
|
||||||
|
response_type = int
|
||||||
|
validate_error_message = "[prompt.invalid]Please enter a valid integer number"
|
||||||
|
|
||||||
|
|
||||||
|
class FloatPrompt(PromptBase[float]):
|
||||||
|
"""A prompt that returns a float.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
>>> temperature = FloatPrompt.ask("Enter desired temperature")
|
||||||
|
|
||||||
|
"""
|
||||||
|
|
||||||
|
response_type = float
|
||||||
|
validate_error_message = "[prompt.invalid]Please enter a number"
|
||||||
|
|
||||||
|
|
||||||
|
class Confirm(PromptBase[bool]):
|
||||||
|
"""A yes / no confirmation prompt.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
>>> if Confirm.ask("Continue"):
|
||||||
|
run_job()
|
||||||
|
|
||||||
|
"""
|
||||||
|
|
||||||
|
response_type = bool
|
||||||
|
validate_error_message = "[prompt.invalid]Please enter Y or N"
|
||||||
|
choices: List[str] = ["y", "n"]
|
||||||
|
|
||||||
|
def render_default(self, default: DefaultType) -> Text:
|
||||||
|
"""Render the default as (y) or (n) rather than True/False."""
|
||||||
|
yes, no = self.choices
|
||||||
|
return Text(f"({yes})" if default else f"({no})", style="prompt.default")
|
||||||
|
|
||||||
|
def process_response(self, value: str) -> bool:
|
||||||
|
"""Convert choices to a bool."""
|
||||||
|
value = value.strip().lower()
|
||||||
|
if value not in self.choices:
|
||||||
|
raise InvalidResponse(self.validate_error_message)
|
||||||
|
return value == self.choices[0]
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == "__main__": # pragma: no cover
|
||||||
|
from pip._vendor.rich import print
|
||||||
|
|
||||||
|
if Confirm.ask("Run [i]prompt[/i] tests?", default=True):
|
||||||
|
while True:
|
||||||
|
result = IntPrompt.ask(
|
||||||
|
":rocket: Enter a number between [b]1[/b] and [b]10[/b]", default=5
|
||||||
|
)
|
||||||
|
if result >= 1 and result <= 10:
|
||||||
|
break
|
||||||
|
print(":pile_of_poo: [prompt.invalid]Number must be between 1 and 10")
|
||||||
|
print(f"number={result}")
|
||||||
|
|
||||||
|
while True:
|
||||||
|
password = Prompt.ask(
|
||||||
|
"Please enter a password [cyan](must be at least 5 characters)",
|
||||||
|
password=True,
|
||||||
|
)
|
||||||
|
if len(password) >= 5:
|
||||||
|
break
|
||||||
|
print("[prompt.invalid]password too short")
|
||||||
|
print(f"password={password!r}")
|
||||||
|
|
||||||
|
fruit = Prompt.ask("Enter a fruit", choices=["apple", "orange", "pear"])
|
||||||
|
print(f"fruit={fruit!r}")
|
||||||
|
|
||||||
|
doggie = Prompt.ask(
|
||||||
|
"What's the best Dog? (Case INSENSITIVE)",
|
||||||
|
choices=["Border Terrier", "Collie", "Labradoodle"],
|
||||||
|
case_sensitive=False,
|
||||||
|
)
|
||||||
|
print(f"doggie={doggie!r}")
|
||||||
|
|
||||||
|
else:
|
||||||
|
print("[b]OK :loudly_crying_face:")
|
||||||
42
venv/Lib/site-packages/pip/_vendor/rich/protocol.py
Normal file
42
venv/Lib/site-packages/pip/_vendor/rich/protocol.py
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
from typing import Any, cast, Set, TYPE_CHECKING
|
||||||
|
from inspect import isclass
|
||||||
|
|
||||||
|
if TYPE_CHECKING:
|
||||||
|
from pip._vendor.rich.console import RenderableType
|
||||||
|
|
||||||
|
_GIBBERISH = """aihwerij235234ljsdnp34ksodfipwoe234234jlskjdf"""
|
||||||
|
|
||||||
|
|
||||||
|
def is_renderable(check_object: Any) -> bool:
|
||||||
|
"""Check if an object may be rendered by Rich."""
|
||||||
|
return (
|
||||||
|
isinstance(check_object, str)
|
||||||
|
or hasattr(check_object, "__rich__")
|
||||||
|
or hasattr(check_object, "__rich_console__")
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
def rich_cast(renderable: object) -> "RenderableType":
|
||||||
|
"""Cast an object to a renderable by calling __rich__ if present.
|
||||||
|
|
||||||
|
Args:
|
||||||
|
renderable (object): A potentially renderable object
|
||||||
|
|
||||||
|
Returns:
|
||||||
|
object: The result of recursively calling __rich__.
|
||||||
|
"""
|
||||||
|
from pip._vendor.rich.console import RenderableType
|
||||||
|
|
||||||
|
rich_visited_set: Set[type] = set() # Prevent potential infinite loop
|
||||||
|
while hasattr(renderable, "__rich__") and not isclass(renderable):
|
||||||
|
# Detect object which claim to have all the attributes
|
||||||
|
if hasattr(renderable, _GIBBERISH):
|
||||||
|
return repr(renderable)
|
||||||
|
cast_method = getattr(renderable, "__rich__")
|
||||||
|
renderable = cast_method()
|
||||||
|
renderable_type = type(renderable)
|
||||||
|
if renderable_type in rich_visited_set:
|
||||||
|
break
|
||||||
|
rich_visited_set.add(renderable_type)
|
||||||
|
|
||||||
|
return cast(RenderableType, renderable)
|
||||||
Reference in New Issue
Block a user