From 2e373bd35069a7b7c951a160cefc8028a423393c Mon Sep 17 00:00:00 2001 From: Polina Date: Thu, 2 Jul 2026 17:51:17 +0000 Subject: [PATCH] =?UTF-8?q?=D0=97=D0=B0=D0=B3=D1=80=D1=83=D0=B7=D0=B8?= =?UTF-8?q?=D1=82=D1=8C=20=D1=84=D0=B0=D0=B9=D0=BB=D1=8B=20=D0=B2=20=C2=AB?= =?UTF-8?q?venv/Lib/site-packages/colorama=C2=BB?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- venv/Lib/site-packages/colorama/__init__.py | 7 + venv/Lib/site-packages/colorama/ansi.py | 102 +++++++ .../Lib/site-packages/colorama/ansitowin32.py | 277 ++++++++++++++++++ venv/Lib/site-packages/colorama/initialise.py | 121 ++++++++ venv/Lib/site-packages/colorama/win32.py | 180 ++++++++++++ 5 files changed, 687 insertions(+) create mode 100644 venv/Lib/site-packages/colorama/__init__.py create mode 100644 venv/Lib/site-packages/colorama/ansi.py create mode 100644 venv/Lib/site-packages/colorama/ansitowin32.py create mode 100644 venv/Lib/site-packages/colorama/initialise.py create mode 100644 venv/Lib/site-packages/colorama/win32.py diff --git a/venv/Lib/site-packages/colorama/__init__.py b/venv/Lib/site-packages/colorama/__init__.py new file mode 100644 index 0000000..383101c --- /dev/null +++ b/venv/Lib/site-packages/colorama/__init__.py @@ -0,0 +1,7 @@ +# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file. +from .initialise import init, deinit, reinit, colorama_text, just_fix_windows_console +from .ansi import Fore, Back, Style, Cursor +from .ansitowin32 import AnsiToWin32 + +__version__ = '0.4.6' + diff --git a/venv/Lib/site-packages/colorama/ansi.py b/venv/Lib/site-packages/colorama/ansi.py new file mode 100644 index 0000000..11ec695 --- /dev/null +++ b/venv/Lib/site-packages/colorama/ansi.py @@ -0,0 +1,102 @@ +# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file. +''' +This module generates ANSI character codes to printing colors to terminals. +See: http://en.wikipedia.org/wiki/ANSI_escape_code +''' + +CSI = '\033[' +OSC = '\033]' +BEL = '\a' + + +def code_to_chars(code): + return CSI + str(code) + 'm' + +def set_title(title): + return OSC + '2;' + title + BEL + +def clear_screen(mode=2): + return CSI + str(mode) + 'J' + +def clear_line(mode=2): + return CSI + str(mode) + 'K' + + +class AnsiCodes(object): + def __init__(self): + # the subclasses declare class attributes which are numbers. + # Upon instantiation we define instance attributes, which are the same + # as the class attributes but wrapped with the ANSI escape sequence + for name in dir(self): + if not name.startswith('_'): + value = getattr(self, name) + setattr(self, name, code_to_chars(value)) + + +class AnsiCursor(object): + def UP(self, n=1): + return CSI + str(n) + 'A' + def DOWN(self, n=1): + return CSI + str(n) + 'B' + def FORWARD(self, n=1): + return CSI + str(n) + 'C' + def BACK(self, n=1): + return CSI + str(n) + 'D' + def POS(self, x=1, y=1): + return CSI + str(y) + ';' + str(x) + 'H' + + +class AnsiFore(AnsiCodes): + BLACK = 30 + RED = 31 + GREEN = 32 + YELLOW = 33 + BLUE = 34 + MAGENTA = 35 + CYAN = 36 + WHITE = 37 + RESET = 39 + + # These are fairly well supported, but not part of the standard. + LIGHTBLACK_EX = 90 + LIGHTRED_EX = 91 + LIGHTGREEN_EX = 92 + LIGHTYELLOW_EX = 93 + LIGHTBLUE_EX = 94 + LIGHTMAGENTA_EX = 95 + LIGHTCYAN_EX = 96 + LIGHTWHITE_EX = 97 + + +class AnsiBack(AnsiCodes): + BLACK = 40 + RED = 41 + GREEN = 42 + YELLOW = 43 + BLUE = 44 + MAGENTA = 45 + CYAN = 46 + WHITE = 47 + RESET = 49 + + # These are fairly well supported, but not part of the standard. + LIGHTBLACK_EX = 100 + LIGHTRED_EX = 101 + LIGHTGREEN_EX = 102 + LIGHTYELLOW_EX = 103 + LIGHTBLUE_EX = 104 + LIGHTMAGENTA_EX = 105 + LIGHTCYAN_EX = 106 + LIGHTWHITE_EX = 107 + + +class AnsiStyle(AnsiCodes): + BRIGHT = 1 + DIM = 2 + NORMAL = 22 + RESET_ALL = 0 + +Fore = AnsiFore() +Back = AnsiBack() +Style = AnsiStyle() +Cursor = AnsiCursor() diff --git a/venv/Lib/site-packages/colorama/ansitowin32.py b/venv/Lib/site-packages/colorama/ansitowin32.py new file mode 100644 index 0000000..abf209e --- /dev/null +++ b/venv/Lib/site-packages/colorama/ansitowin32.py @@ -0,0 +1,277 @@ +# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file. +import re +import sys +import os + +from .ansi import AnsiFore, AnsiBack, AnsiStyle, Style, BEL +from .winterm import enable_vt_processing, WinTerm, WinColor, WinStyle +from .win32 import windll, winapi_test + + +winterm = None +if windll is not None: + winterm = WinTerm() + + +class StreamWrapper(object): + ''' + Wraps a stream (such as stdout), acting as a transparent proxy for all + attribute access apart from method 'write()', which is delegated to our + Converter instance. + ''' + def __init__(self, wrapped, converter): + # double-underscore everything to prevent clashes with names of + # attributes on the wrapped stream object. + self.__wrapped = wrapped + self.__convertor = converter + + def __getattr__(self, name): + return getattr(self.__wrapped, name) + + def __enter__(self, *args, **kwargs): + # special method lookup bypasses __getattr__/__getattribute__, see + # https://stackoverflow.com/questions/12632894/why-doesnt-getattr-work-with-exit + # thus, contextlib magic methods are not proxied via __getattr__ + return self.__wrapped.__enter__(*args, **kwargs) + + def __exit__(self, *args, **kwargs): + return self.__wrapped.__exit__(*args, **kwargs) + + def __setstate__(self, state): + self.__dict__ = state + + def __getstate__(self): + return self.__dict__ + + def write(self, text): + self.__convertor.write(text) + + def isatty(self): + stream = self.__wrapped + if 'PYCHARM_HOSTED' in os.environ: + if stream is not None and (stream is sys.__stdout__ or stream is sys.__stderr__): + return True + try: + stream_isatty = stream.isatty + except AttributeError: + return False + else: + return stream_isatty() + + @property + def closed(self): + stream = self.__wrapped + try: + return stream.closed + # AttributeError in the case that the stream doesn't support being closed + # ValueError for the case that the stream has already been detached when atexit runs + except (AttributeError, ValueError): + return True + + +class AnsiToWin32(object): + ''' + Implements a 'write()' method which, on Windows, will strip ANSI character + sequences from the text, and if outputting to a tty, will convert them into + win32 function calls. + ''' + ANSI_CSI_RE = re.compile('\001?\033\\[((?:\\d|;)*)([a-zA-Z])\002?') # Control Sequence Introducer + ANSI_OSC_RE = re.compile('\001?\033\\]([^\a]*)(\a)\002?') # Operating System Command + + def __init__(self, wrapped, convert=None, strip=None, autoreset=False): + # The wrapped stream (normally sys.stdout or sys.stderr) + self.wrapped = wrapped + + # should we reset colors to defaults after every .write() + self.autoreset = autoreset + + # create the proxy wrapping our output stream + self.stream = StreamWrapper(wrapped, self) + + on_windows = os.name == 'nt' + # We test if the WinAPI works, because even if we are on Windows + # we may be using a terminal that doesn't support the WinAPI + # (e.g. Cygwin Terminal). In this case it's up to the terminal + # to support the ANSI codes. + conversion_supported = on_windows and winapi_test() + try: + fd = wrapped.fileno() + except Exception: + fd = -1 + system_has_native_ansi = not on_windows or enable_vt_processing(fd) + have_tty = not self.stream.closed and self.stream.isatty() + need_conversion = conversion_supported and not system_has_native_ansi + + # should we strip ANSI sequences from our output? + if strip is None: + strip = need_conversion or not have_tty + self.strip = strip + + # should we should convert ANSI sequences into win32 calls? + if convert is None: + convert = need_conversion and have_tty + self.convert = convert + + # dict of ansi codes to win32 functions and parameters + self.win32_calls = self.get_win32_calls() + + # are we wrapping stderr? + self.on_stderr = self.wrapped is sys.stderr + + def should_wrap(self): + ''' + True if this class is actually needed. If false, then the output + stream will not be affected, nor will win32 calls be issued, so + wrapping stdout is not actually required. This will generally be + False on non-Windows platforms, unless optional functionality like + autoreset has been requested using kwargs to init() + ''' + return self.convert or self.strip or self.autoreset + + def get_win32_calls(self): + if self.convert and winterm: + return { + AnsiStyle.RESET_ALL: (winterm.reset_all, ), + AnsiStyle.BRIGHT: (winterm.style, WinStyle.BRIGHT), + AnsiStyle.DIM: (winterm.style, WinStyle.NORMAL), + AnsiStyle.NORMAL: (winterm.style, WinStyle.NORMAL), + AnsiFore.BLACK: (winterm.fore, WinColor.BLACK), + AnsiFore.RED: (winterm.fore, WinColor.RED), + AnsiFore.GREEN: (winterm.fore, WinColor.GREEN), + AnsiFore.YELLOW: (winterm.fore, WinColor.YELLOW), + AnsiFore.BLUE: (winterm.fore, WinColor.BLUE), + AnsiFore.MAGENTA: (winterm.fore, WinColor.MAGENTA), + AnsiFore.CYAN: (winterm.fore, WinColor.CYAN), + AnsiFore.WHITE: (winterm.fore, WinColor.GREY), + AnsiFore.RESET: (winterm.fore, ), + AnsiFore.LIGHTBLACK_EX: (winterm.fore, WinColor.BLACK, True), + AnsiFore.LIGHTRED_EX: (winterm.fore, WinColor.RED, True), + AnsiFore.LIGHTGREEN_EX: (winterm.fore, WinColor.GREEN, True), + AnsiFore.LIGHTYELLOW_EX: (winterm.fore, WinColor.YELLOW, True), + AnsiFore.LIGHTBLUE_EX: (winterm.fore, WinColor.BLUE, True), + AnsiFore.LIGHTMAGENTA_EX: (winterm.fore, WinColor.MAGENTA, True), + AnsiFore.LIGHTCYAN_EX: (winterm.fore, WinColor.CYAN, True), + AnsiFore.LIGHTWHITE_EX: (winterm.fore, WinColor.GREY, True), + AnsiBack.BLACK: (winterm.back, WinColor.BLACK), + AnsiBack.RED: (winterm.back, WinColor.RED), + AnsiBack.GREEN: (winterm.back, WinColor.GREEN), + AnsiBack.YELLOW: (winterm.back, WinColor.YELLOW), + AnsiBack.BLUE: (winterm.back, WinColor.BLUE), + AnsiBack.MAGENTA: (winterm.back, WinColor.MAGENTA), + AnsiBack.CYAN: (winterm.back, WinColor.CYAN), + AnsiBack.WHITE: (winterm.back, WinColor.GREY), + AnsiBack.RESET: (winterm.back, ), + AnsiBack.LIGHTBLACK_EX: (winterm.back, WinColor.BLACK, True), + AnsiBack.LIGHTRED_EX: (winterm.back, WinColor.RED, True), + AnsiBack.LIGHTGREEN_EX: (winterm.back, WinColor.GREEN, True), + AnsiBack.LIGHTYELLOW_EX: (winterm.back, WinColor.YELLOW, True), + AnsiBack.LIGHTBLUE_EX: (winterm.back, WinColor.BLUE, True), + AnsiBack.LIGHTMAGENTA_EX: (winterm.back, WinColor.MAGENTA, True), + AnsiBack.LIGHTCYAN_EX: (winterm.back, WinColor.CYAN, True), + AnsiBack.LIGHTWHITE_EX: (winterm.back, WinColor.GREY, True), + } + return dict() + + def write(self, text): + if self.strip or self.convert: + self.write_and_convert(text) + else: + self.wrapped.write(text) + self.wrapped.flush() + if self.autoreset: + self.reset_all() + + + def reset_all(self): + if self.convert: + self.call_win32('m', (0,)) + elif not self.strip and not self.stream.closed: + self.wrapped.write(Style.RESET_ALL) + + + def write_and_convert(self, text): + ''' + Write the given text to our wrapped stream, stripping any ANSI + sequences from the text, and optionally converting them into win32 + calls. + ''' + cursor = 0 + text = self.convert_osc(text) + for match in self.ANSI_CSI_RE.finditer(text): + start, end = match.span() + self.write_plain_text(text, cursor, start) + self.convert_ansi(*match.groups()) + cursor = end + self.write_plain_text(text, cursor, len(text)) + + + def write_plain_text(self, text, start, end): + if start < end: + self.wrapped.write(text[start:end]) + self.wrapped.flush() + + + def convert_ansi(self, paramstring, command): + if self.convert: + params = self.extract_params(command, paramstring) + self.call_win32(command, params) + + + def extract_params(self, command, paramstring): + if command in 'Hf': + params = tuple(int(p) if len(p) != 0 else 1 for p in paramstring.split(';')) + while len(params) < 2: + # defaults: + params = params + (1,) + else: + params = tuple(int(p) for p in paramstring.split(';') if len(p) != 0) + if len(params) == 0: + # defaults: + if command in 'JKm': + params = (0,) + elif command in 'ABCD': + params = (1,) + + return params + + + def call_win32(self, command, params): + if command == 'm': + for param in params: + if param in self.win32_calls: + func_args = self.win32_calls[param] + func = func_args[0] + args = func_args[1:] + kwargs = dict(on_stderr=self.on_stderr) + func(*args, **kwargs) + elif command in 'J': + winterm.erase_screen(params[0], on_stderr=self.on_stderr) + elif command in 'K': + winterm.erase_line(params[0], on_stderr=self.on_stderr) + elif command in 'Hf': # cursor position - absolute + winterm.set_cursor_position(params, on_stderr=self.on_stderr) + elif command in 'ABCD': # cursor position - relative + n = params[0] + # A - up, B - down, C - forward, D - back + x, y = {'A': (0, -n), 'B': (0, n), 'C': (n, 0), 'D': (-n, 0)}[command] + winterm.cursor_adjust(x, y, on_stderr=self.on_stderr) + + + def convert_osc(self, text): + for match in self.ANSI_OSC_RE.finditer(text): + start, end = match.span() + text = text[:start] + text[end:] + paramstring, command = match.groups() + if command == BEL: + if paramstring.count(";") == 1: + params = paramstring.split(";") + # 0 - change title and icon (we will only change title) + # 1 - change icon (we don't support this) + # 2 - change title + if params[0] in '02': + winterm.set_title(params[1]) + return text + + + def flush(self): + self.wrapped.flush() diff --git a/venv/Lib/site-packages/colorama/initialise.py b/venv/Lib/site-packages/colorama/initialise.py new file mode 100644 index 0000000..d5fd4b7 --- /dev/null +++ b/venv/Lib/site-packages/colorama/initialise.py @@ -0,0 +1,121 @@ +# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file. +import atexit +import contextlib +import sys + +from .ansitowin32 import AnsiToWin32 + + +def _wipe_internal_state_for_tests(): + global orig_stdout, orig_stderr + orig_stdout = None + orig_stderr = None + + global wrapped_stdout, wrapped_stderr + wrapped_stdout = None + wrapped_stderr = None + + global atexit_done + atexit_done = False + + global fixed_windows_console + fixed_windows_console = False + + try: + # no-op if it wasn't registered + atexit.unregister(reset_all) + except AttributeError: + # python 2: no atexit.unregister. Oh well, we did our best. + pass + + +def reset_all(): + if AnsiToWin32 is not None: # Issue #74: objects might become None at exit + AnsiToWin32(orig_stdout).reset_all() + + +def init(autoreset=False, convert=None, strip=None, wrap=True): + + if not wrap and any([autoreset, convert, strip]): + raise ValueError('wrap=False conflicts with any other arg=True') + + global wrapped_stdout, wrapped_stderr + global orig_stdout, orig_stderr + + orig_stdout = sys.stdout + orig_stderr = sys.stderr + + if sys.stdout is None: + wrapped_stdout = None + else: + sys.stdout = wrapped_stdout = \ + wrap_stream(orig_stdout, convert, strip, autoreset, wrap) + if sys.stderr is None: + wrapped_stderr = None + else: + sys.stderr = wrapped_stderr = \ + wrap_stream(orig_stderr, convert, strip, autoreset, wrap) + + global atexit_done + if not atexit_done: + atexit.register(reset_all) + atexit_done = True + + +def deinit(): + if orig_stdout is not None: + sys.stdout = orig_stdout + if orig_stderr is not None: + sys.stderr = orig_stderr + + +def just_fix_windows_console(): + global fixed_windows_console + + if sys.platform != "win32": + return + if fixed_windows_console: + return + if wrapped_stdout is not None or wrapped_stderr is not None: + # Someone already ran init() and it did stuff, so we won't second-guess them + return + + # On newer versions of Windows, AnsiToWin32.__init__ will implicitly enable the + # native ANSI support in the console as a side-effect. We only need to actually + # replace sys.stdout/stderr if we're in the old-style conversion mode. + new_stdout = AnsiToWin32(sys.stdout, convert=None, strip=None, autoreset=False) + if new_stdout.convert: + sys.stdout = new_stdout + new_stderr = AnsiToWin32(sys.stderr, convert=None, strip=None, autoreset=False) + if new_stderr.convert: + sys.stderr = new_stderr + + fixed_windows_console = True + +@contextlib.contextmanager +def colorama_text(*args, **kwargs): + init(*args, **kwargs) + try: + yield + finally: + deinit() + + +def reinit(): + if wrapped_stdout is not None: + sys.stdout = wrapped_stdout + if wrapped_stderr is not None: + sys.stderr = wrapped_stderr + + +def wrap_stream(stream, convert, strip, autoreset, wrap): + if wrap: + wrapper = AnsiToWin32(stream, + convert=convert, strip=strip, autoreset=autoreset) + if wrapper.should_wrap(): + stream = wrapper.stream + return stream + + +# Use this for initial setup as well, to reduce code duplication +_wipe_internal_state_for_tests() diff --git a/venv/Lib/site-packages/colorama/win32.py b/venv/Lib/site-packages/colorama/win32.py new file mode 100644 index 0000000..841b0e2 --- /dev/null +++ b/venv/Lib/site-packages/colorama/win32.py @@ -0,0 +1,180 @@ +# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file. + +# from winbase.h +STDOUT = -11 +STDERR = -12 + +ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004 + +try: + import ctypes + from ctypes import LibraryLoader + windll = LibraryLoader(ctypes.WinDLL) + from ctypes import wintypes +except (AttributeError, ImportError): + windll = None + SetConsoleTextAttribute = lambda *_: None + winapi_test = lambda *_: None +else: + from ctypes import byref, Structure, c_char, POINTER + + COORD = wintypes._COORD + + class CONSOLE_SCREEN_BUFFER_INFO(Structure): + """struct in wincon.h.""" + _fields_ = [ + ("dwSize", COORD), + ("dwCursorPosition", COORD), + ("wAttributes", wintypes.WORD), + ("srWindow", wintypes.SMALL_RECT), + ("dwMaximumWindowSize", COORD), + ] + def __str__(self): + return '(%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d)' % ( + self.dwSize.Y, self.dwSize.X + , self.dwCursorPosition.Y, self.dwCursorPosition.X + , self.wAttributes + , self.srWindow.Top, self.srWindow.Left, self.srWindow.Bottom, self.srWindow.Right + , self.dwMaximumWindowSize.Y, self.dwMaximumWindowSize.X + ) + + _GetStdHandle = windll.kernel32.GetStdHandle + _GetStdHandle.argtypes = [ + wintypes.DWORD, + ] + _GetStdHandle.restype = wintypes.HANDLE + + _GetConsoleScreenBufferInfo = windll.kernel32.GetConsoleScreenBufferInfo + _GetConsoleScreenBufferInfo.argtypes = [ + wintypes.HANDLE, + POINTER(CONSOLE_SCREEN_BUFFER_INFO), + ] + _GetConsoleScreenBufferInfo.restype = wintypes.BOOL + + _SetConsoleTextAttribute = windll.kernel32.SetConsoleTextAttribute + _SetConsoleTextAttribute.argtypes = [ + wintypes.HANDLE, + wintypes.WORD, + ] + _SetConsoleTextAttribute.restype = wintypes.BOOL + + _SetConsoleCursorPosition = windll.kernel32.SetConsoleCursorPosition + _SetConsoleCursorPosition.argtypes = [ + wintypes.HANDLE, + COORD, + ] + _SetConsoleCursorPosition.restype = wintypes.BOOL + + _FillConsoleOutputCharacterA = windll.kernel32.FillConsoleOutputCharacterA + _FillConsoleOutputCharacterA.argtypes = [ + wintypes.HANDLE, + c_char, + wintypes.DWORD, + COORD, + POINTER(wintypes.DWORD), + ] + _FillConsoleOutputCharacterA.restype = wintypes.BOOL + + _FillConsoleOutputAttribute = windll.kernel32.FillConsoleOutputAttribute + _FillConsoleOutputAttribute.argtypes = [ + wintypes.HANDLE, + wintypes.WORD, + wintypes.DWORD, + COORD, + POINTER(wintypes.DWORD), + ] + _FillConsoleOutputAttribute.restype = wintypes.BOOL + + _SetConsoleTitleW = windll.kernel32.SetConsoleTitleW + _SetConsoleTitleW.argtypes = [ + wintypes.LPCWSTR + ] + _SetConsoleTitleW.restype = wintypes.BOOL + + _GetConsoleMode = windll.kernel32.GetConsoleMode + _GetConsoleMode.argtypes = [ + wintypes.HANDLE, + POINTER(wintypes.DWORD) + ] + _GetConsoleMode.restype = wintypes.BOOL + + _SetConsoleMode = windll.kernel32.SetConsoleMode + _SetConsoleMode.argtypes = [ + wintypes.HANDLE, + wintypes.DWORD + ] + _SetConsoleMode.restype = wintypes.BOOL + + def _winapi_test(handle): + csbi = CONSOLE_SCREEN_BUFFER_INFO() + success = _GetConsoleScreenBufferInfo( + handle, byref(csbi)) + return bool(success) + + def winapi_test(): + return any(_winapi_test(h) for h in + (_GetStdHandle(STDOUT), _GetStdHandle(STDERR))) + + def GetConsoleScreenBufferInfo(stream_id=STDOUT): + handle = _GetStdHandle(stream_id) + csbi = CONSOLE_SCREEN_BUFFER_INFO() + success = _GetConsoleScreenBufferInfo( + handle, byref(csbi)) + return csbi + + def SetConsoleTextAttribute(stream_id, attrs): + handle = _GetStdHandle(stream_id) + return _SetConsoleTextAttribute(handle, attrs) + + def SetConsoleCursorPosition(stream_id, position, adjust=True): + position = COORD(*position) + # If the position is out of range, do nothing. + if position.Y <= 0 or position.X <= 0: + return + # Adjust for Windows' SetConsoleCursorPosition: + # 1. being 0-based, while ANSI is 1-based. + # 2. expecting (x,y), while ANSI uses (y,x). + adjusted_position = COORD(position.Y - 1, position.X - 1) + if adjust: + # Adjust for viewport's scroll position + sr = GetConsoleScreenBufferInfo(STDOUT).srWindow + adjusted_position.Y += sr.Top + adjusted_position.X += sr.Left + # Resume normal processing + handle = _GetStdHandle(stream_id) + return _SetConsoleCursorPosition(handle, adjusted_position) + + def FillConsoleOutputCharacter(stream_id, char, length, start): + handle = _GetStdHandle(stream_id) + char = c_char(char.encode()) + length = wintypes.DWORD(length) + num_written = wintypes.DWORD(0) + # Note that this is hard-coded for ANSI (vs wide) bytes. + success = _FillConsoleOutputCharacterA( + handle, char, length, start, byref(num_written)) + return num_written.value + + def FillConsoleOutputAttribute(stream_id, attr, length, start): + ''' FillConsoleOutputAttribute( hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten )''' + handle = _GetStdHandle(stream_id) + attribute = wintypes.WORD(attr) + length = wintypes.DWORD(length) + num_written = wintypes.DWORD(0) + # Note that this is hard-coded for ANSI (vs wide) bytes. + return _FillConsoleOutputAttribute( + handle, attribute, length, start, byref(num_written)) + + def SetConsoleTitle(title): + return _SetConsoleTitleW(title) + + def GetConsoleMode(handle): + mode = wintypes.DWORD() + success = _GetConsoleMode(handle, byref(mode)) + if not success: + raise ctypes.WinError() + return mode.value + + def SetConsoleMode(handle, mode): + success = _SetConsoleMode(handle, mode) + if not success: + raise ctypes.WinError()